Monday, December 30, 2013

U.S. Senator Issues Letter To Top 5 Wireless Carriers Urging Kill Switch Adoption

Amy-Klobuchar

U.S. Senator Amy Klobuchar of Minnesota has today taken up the battle cry of numerous legislators before her, calling for wireless carriers to enable new anti-theft technology on handsets.


According to the Senator, one-third of robberies involve cell phone theft, resulting in an estimated $30 billion in lost or stolen phones.


That said, Klobuchar has written a letter to the heads of the major wireless carriers, including Verizon, AT&T, Sprint, T-Mobile and U.S. Cellular.


In the letter, she requests an explanations as to why “the most advanced security features” haven’t been provided to consumers.


This comes on the heels of Apple’s iOS 7 launch, which included an Activation Lock feature inside Find My iPhone. This essentially worked as a kill switch, requiring the owners passcode to reactive an account, wipe the device, turn off Find My iPhone, or sign out of iCloud.


The NYT reported last month that Samsung was trying to bring a similar technology to handsets but that it was rejected by carriers.


After all, the carriers make a pretty penny from insurance policies protecting against lost or stolen phones, which has become a huge issue in major cities. Cops have even lovingly given iPhone theft a name: Apple picking.


Meanwhile, carriers have made light of phone theft with stupid commercials. All this while people get hurt.


Here's the full text of Senator Amy Klobuchar's letter:



Dear Messrs. McAdam, Stephenson, Hesse, Legere, and Meyers:


I am writing to express my concern regarding the increase in crimes involving the theft of mobile devices across the country. As a member of the Senate Commerce Committee and the Senate Judiciary Committee, I understand that consumers are utilizing more mobile technology and this is spurring growth in our economy. Unfortunately, more and more consumers are also at risk of being targeted by criminals looking to steal cell phones and other devices for illegal resale. I appreciate the work the industry has done in creating a database to keep stolen phones from being reactivated, but more action is needed.


According to the Federal Communications Commission, almost one-in-three robberies involve phone theft and the cost to consumers of lost or stolen phones is more than $30 billion each year. I’ve heard from local law enforcement officials about the continued call for the wireless industry to engage with them further and to adopt “kill switch” technologies on devices. Additionally, state Attorneys General have suggested that wireless carriers have not taken adequate steps to fight cell phone theft.


As Chairman of the Judiciary Subcommittee on Antitrust, Competition Policy and Consumer Rights, I expect wireless carriers to compete against one another to ensure consumers are offered the most advanced security features and offerings. Your five companies are the nation’s leading wireless carriers, collectively serving more than 90 percent of the nation’s wireless subscribers. With that market share comes an obligation to do all you can to utilize technologies available to protect consumers.


While I understand your companies are continuing to work with law enforcement on the stolen cell phone database, it is clear that consumers want and deserve a comprehensive strategy to prevent mobile device thefts. That is why I respectfully request that each of your companies provides my Judiciary Subcommittee detailed information on the following issues by January 9, 2014:


· Information explaining whether you have had offers by handset manufacturers to install “kill switch” technology, and, if so, why your company has or has not adopted such technology.


· Information about whether you have considered including this solution on handsets made by manufacturers now competing with Apple’s activation lock technology that operates as a “kill switch” on iPhones. If not, please describe your reasoning behind the decision made by your company.


· How your company will include such technology options at no cost to consumers in the future and how your phone security offerings differ from your competitors.


Identifying ways to curb mobile device theft is a top priority of mine and I will continue to advocate for the American wireless consumer. I also believe additional action to protect wireless consumers is necessary and that’s why I am asking you for this information. The status quo is not acceptable.


Sincerely,


Amy Klobuchar





Flurry Finds Christmas App Download Spike Continues, But Lessens As People Get Used To Smartphones

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Mobile analytics and ad platform Flurry has released its annual report on the state of app downloads over Christmas for 2013, and as is usually the case, consumers clearly went crazy for apps this year. Unwrapping a new iPad will inevitably prompt a spike in software downloads, but Flurry is finding that spike is starting to diminish year to year.


Overall Growth-resized-600App downloads broke records yet again for 2013, with an 11 percent improvement over total Christmas Day downloads in 2012. But that’s a drop in the bucket compared to past year-over-year increases. Between 2011 and 2012, for instance, download growth on Christmas exploded by 90 percent, while it increased 97 percent during the entire month of December year-over-year. This year, as mentioned, growth was only 11 percent between 2013 and 2012 for the holiday itself, and 25 percent for the month of December.


Flurry interprets this slow down in growth as a sign that the smartphone and tablet markets in developed markets might be reaching a maturation point – they avoid calling it a ‘saturation’ point, but it’s undeniable that that’s a fear many market watchers have had regarding the potential growth ceiling on device sales from leading smartphone and tablet makers in markets where those devices have been selling and selling well for nearly a decade now.


Slide3 new-resized-600Christmas Day downloads were up 91 percent vs. an average day earlier in the month, Flurry found, so there’s a sizeable bump on the day of gift-giving itself. Still, even that is down vs. previous years. In both 2012 and 2011 there was a more than twofold increase in the number of downloads of apps taking place on Christmas Day vs. other days in the first three weeks of December.


This mild plateauing of downloads isn’t necessarily a sign that smartphone growth is slowing, however. It’s possible that there’s simply less discrepancy between Christmas Day and the rest of the year because people are more used to the concept of app stores, and more likely to buy mobile software throughout the year than on a single day when surrounded by more tech savvy relatives who can guide them through the process. New device activations also still spike on Christmas, however, but it’s a less dramatic increase than in previous years.


It’s still likely worth the effort on the developer side to discount apps and offer sales that last through the holiday period, but the difference in volume between that period and the rest of the year might not justify such dramatic dips in software price anymore. It’ll be interesting to see if this continues, or if there’s a levelling off point where the Christmas app download spike stops decreasing year-over-year.




Amazon’s Rough Christmas

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Despite the fact that Amazon had one of its best Cyber Mondays in reported history, it doesn’t mean that the holiday shopping season went off without a hitch.


The company had some trouble getting all of its orders delivered on time for Christmas, after promising customers the same speedy delivery as usual. Amazon Prime members, in particular, are promised two-day shipping on Prime-eligible products, whether it’s Christmastime or not.


Unfortunately, last-minute shopping and overloads at UPS left Amazon customers waiting by the window on Christmas morning.


To make up for it, Amazon announced last week that they would offer $20 gift cards to customers who didn’t receive their presents on time. UPS is also issuing refunds.


Long story short, Amazon certainly doesn’t want to deal with this (or lose money issuing refunds) again.


It’s been mere weeks since Amazon CEO Jeff Bezos introduced the idea of delivery drones, which would offer half-hour delivery to Prime customers. We’ll clearly have to wait a while for this to be fully implemented, but perhaps the drone experts at Amazon are hearing the crack of the whip after this debacle.


For now, Amazon relies on UPS and USPS to deliver packages purchased through the service, which proved difficult this holiday season.


According to the WSJ, UPS originally expected to ship around 7.75 million packages on Monday, the 23rd. Though it’s unclear how many packages actually went through UPS systems that day, the company did admit that “the volume of air packages in its system had exceeded its capacity.”


Amazon is clearly on the road to taking shipping into its own hands. Setting aside delivery drones, the company has implemented Sunday delivery in big cities like New York and San Francisco, thanks to the U.S. government, with rollouts expected in Dallas, Houston, New Orleans and Phoenix.


Plus, Amazon already has its own mini-fleet of delivery trucks and contractors for its AmazonFresh service, which delivers fresh produce and other foods on a same-day or next-day basis in Seattle, San Francisco, and Los Angeles.


It’s simply a matter of time before Amazon controls delivery entirely, perhaps even in time to avoid this situation next Christmas. Maybe that’s Bezos’ New Years Resolution?




Sunday, December 29, 2013

Fly Or Die: Microsoft Xbox One

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Microsoft’s Xbox One is off to a great start, launching with cable TV control, bumped up graphics, and an all-new Kinect.


But is upgrading worth it?


Our own Greg Kumparak has said in his review that it’s a tough upgrade from the Xbox 360, after customers have grown accustomed to taking such huge technological leaps during earlier generational transitions.


And John Biggs isn’t thrilled with the early titles available at launch.


Still, it’s hard not to be excited about the live TV control, and the speed with which you can switch between game play and television. If only the voice-control feature was a bit more reliable.


In the end, we recommend waiting a year or so for the $499 price to come down a bit, but eventually most gamers will want to make the transition.


Plenty already have.




Mophie’s Powerstation XL Packs In The Power For Extended Time Away From Outlets

mophie

Our devices have a neverending hunger for power – it’s their single greatest failing, in a time when they can do incredible things but still only last around a day of solid use in the best case scenario. But Mophie has made a name for itself providing extra juice for your devices, and now they’ve got a new Powerstation XL model that packs a crazy 12,000 mAh, which can charge some smartphones up to eight times over.


Pros:



  • Battery lasts and lasts

  • Intelligent amperage for less power wastage

  • Two ports for charging


Cons:



  • Price

  • A bit on the bulky side


Mophie’s Powerstation XL isn’t reinventing the wheel, it’s just making the wheel a lot bigger. Even design-wise, it resembles previous Mophie power pack devices, with a rubberized black top and bottom ‘sandwiching’ a silver wraparound rim. A button on the side will light up an LED indicator to tell you how much juice is remaining (to the nearest quarter) and two USB 2.0 ports on the top can charge up two devices simultaneously, while a micro USB input is used to fill it back up once it’s empty.


The sandwich look is simple, good and a nice fit with Apple products, with which I’m generally using the Mophie Powerstation XL. Plus, the whole thing feels terrifically well-built, and you can imagine that if you pop the lid, it’ll be tightly packed edge to edge with battery cell units. Mophie’s backup batteries feel like they can survive a fall, which is more than you can say for a lot of the lower-priced models it competes with.


And the Mophie Powerstation XL also works as advertised. I used the partial charge it came with to fully reenergize a Nexus 5, HTC One and Nvidia Shield before it exhausted itself, and subsequent charges have managed to serve up multiple charges to my iPhone 5 while also topping up an iPad Air on the run. Plus, in terms of charge retention, you can easily have the XL in a bag for days without it losing a single dot of its energy meter to dissipation.


Mophie does good retention, and good overall life of the bank itself, which is why they can get away with asking for $130 for a backup battery and someone like IOgear charges a lot less. The XL is brand new, so I haven’t had the opportunity to test its longevity yet, but the Powerstation Pro I’ve had now for a couple of years still seems not to be noticeably diminished vs. when I first bought it.


The bottom line is that if you need serious backup juice in a relatively small package that’s bound to be reliable, Mophie’s latest delivers. It’d be great is someone made a smartphone that eliminated the need for such a thing, but until then, at least there’s the Powerstation XL.




New Leaks Detail How The NSA’s ‘TAO’ And ‘ANT’ Units Spy On Devices, Global Networks

FILE PHOTO NSA Compiles Massive Database Of Private Phone Calls

New leaks emerged today in Germany’s Der Spiegel newspaper about the scope of electronic surveillance conducted by the United States’ National Security Agency.


In short, it looks like the agency has even more access to personal data than we already thought.


Der Spiegel says it has obtained documents detailing the depth and breadth of access that the Tailored Access Operations (TAO) unit, an elite group within the NSA that’s reportedly tasked with gaining access to foreign computer systems in the name of protecting national security, now has when obtaining data.


The paper wrote:



“According to internal NSA documents viewed by Spiegel, these on-call digital plumbers are involved in many sensitive operations conducted by American intelligence agencies… The documents reveal just how diversified the tools at TAO’s disposal have become — and also how it exploits the technical weaknesses of the IT industry, from Microsoft to Cisco and Huawei, to carry out its discreet and efficient attacks.”



Also according to Spiegel, the NSA has created a division called ‘ANT’ which has compiled information about specific hacking methods for everything from high-end networking devices to consumer-grade electronics:



“A document viewed by Spiegel resembling a product catalog reveals that an NSA division called ANT has burrowed its way into nearly all the security architecture made by the major players in the industry — including American global market leader Cisco and its Chinese competitor Huawei, but also producers of mass-market goods, such as US computer-maker Dell.


These NSA agents, who specialize in secret back doors, are able to keep an eye on all levels of our digital lives — from computing centers to individual computers, from laptops to mobile phones. For nearly every lock, ANT seems to have a key in its toolbox. And no matter what walls companies erect, the NSA’s specialists seem already to have gotten past them.


This, at least, is the impression gained from flipping through the 50-page document. The list reads like a mail-order catalog, one from which other NSA employees can order technologies from the ANT division for tapping their targets’ data. The catalog even lists the prices for these electronic break-in tools, with costs ranging from free to $250,000.”



You can read the entire coverage at Spiegel here and here.




Reason #152 Virtual Reality Is Awesome: Personal Movie Theaters Without The Awful Other People

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I love going to the movie theater. Seriously, I love it.


I just hate all the other people that go.


Quite early on, my parents taught me that there was but one rule for going to the theater: silence is golden. If the theater was a moviegoer’s church, talking or otherwise ruining the experience for others was sin. If I talked, we’d leave. Simple as that.


Sometime in the past few years, though, it’s like people have forgotten how to do the movie theater.


I’ve tried going at different times. I’ve tried going to different theaters. No matter what I do, no matter where I go, the shitty moviegoers follow. They talk. They crack jokes that no one but their friends laugh at. They muck with their smart phones, blinding everyone in the rows behind them so they can blast out a Facebook update about being at the movies that literally no one will care about.


I went to probably 10 movies this year; 9 out of 10 had at least one person who happily paid their $12 just to go in and crap on the movie for everyone else. I’ve given up.


But this… this gives me hope. Hope for a next-best-thing. And man does it make me want an HD Oculus Rift like right now.


VR Cinema 3D is a movie theater… simulator. It’s a movie theater without the lines, the massively inflated concession prices, or the crappy people. It’s a full-sized movie theater in the comfort of your own home, beamed straight to your eyeballs.


You strap on the Rift, load up your favorite movie (by naming it “movie.avi”, regardless of what sort of video file it actually is. Hurray, beta software!), pick any seat in the house, and kick back. The “in-theater” lights dim, and the projector starts rolling — complete with a bit of ambient light reflecting off the screen and back into the room.


Don’t like your seat? Walk to another, or bring up the UI to instantly warp across the room.


It may seem silly, at first glance. Why simulate the environment? Why not just play the video directly onto the Rift’s display?


Once you try it, though, it all makes sense. The familiar environment helps it all feel very, very real, allowing you to quickly lose yourself in the movie. Meanwhile, simulating the screen at a realistic distance gives it all a massive sense of scale.


cinema 3d


Just imagine this with a bit of networking magic added in. You and your friends could catch the latest flicks while sitting side-by-side, even when you’re thousands of miles apart. And if one of them starts talking a bit too much? Boop! Muted.


Of all the Oculus Rift demos I’ve tried, this one might actually be my favorite. They hooked me with the promise of great, immersive games; they sold me forever with the promise of private theaters.


If you have a Rift, you can find the early (and occasionally buggy) build of VR Cinema here. Sorry, Mac users – it’s Windows only, for now.


Still not getting it? Here’s a slightly longer video of the app in use by Youtuber/Rifter emart:


(If you’re not familiar with the Rift: the reason that it shows two of them same thing is that one image is in front of each eye. When you’ve got the Rift on, your brain combines into one seamless image)